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Edmund J. Sutcliffe
Thoughtful Solutions, Creatively Implemented and Communicated

Edmund's ANSI C Quick Reference - 1 2 3
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Program Structure/Functions

type fnc(type1,: : : )	function declarations
type name external variable declarations
main() { main routine
declarations local variable declarations
statements
}
type fnc(arg1,...) { function defnition
declarations local variable declarations
statements
return value;
}
/* */ comments
main (int argc, char *argv[]) main with arguments
exit (arg) terminate execution


C Preprocessor

include library file		#include <filename>
include user file		#include "filename"
replacement text		#define name text
replacement macro		#define name(var) text
       Example:    #define max(A,B) ((A)>(B) ? (A) : (B))
undefined			#undef name
quoted string in replace		#
concatenate args and rescan	##
conditional execution		#if, #else, #elif, #endif
is name defined or not?		#ifdef, #ifundef
name defined?		defined(name)
line continuation character	\

Data Types/Declarations

charater (1 byte)		char
integer			int
float (single precission)		float
float (double precission)		double
short (16 bit integer)		short
long (32 bit integer)		long
positive and negative		signed
only positive		unsigned
pointer to int, float, ..		*int, *float, ...
enumeration constant		enum
constant (unchanging) value	const
declare external variable		extern
register variable		register
local to source file		static
no value			void
structure			struct
create name by data type		typedef typename
size of an object (type is size_t)	sizeof (type)

Initialising

initialize variable	type name=value
initialize array	type name[]={value 1,... }
initialize char string	char name[]="string"

Constants

long (suffix)			L or l
float (suffix)			F or f
exponential form		e
octal (prefix zero)		0
hexadecimal (prefix)		0x or 0X
character constant (char)	'a'
char constant (oct)		'\ooo'
char constant (hex)		'\xhh'
newline, cr, tab, backspace	\n, \r, \t, \b
special characters		\\, \?, \', \"
string constants (ends with '\0')	"abc...de"


Pointers, Arrays & Structures

declare pointer to type		type *name
declare function returning pointer to type type *f() declare pointer to function returning type type (*pf)() generic pointer type void * null pointer NULL object pointed to by pointer *pointer address of object name &name array name[dim] multi-dim array name[dim1][dim2]...

Structures

struct tag {       structure template
               declarations
        };
create structure		struct tag name
member of structure from template	name.member
member of pointed to structure	pointer -> member
     Example. (*p).x and p->x are the same
single value, multiple type structure	 union
bit held with b bits		member : b

ANSI Standard Libraries

<assert.h> <ctype.h> <errno.h> <float.h> <limits.h>
<locale.h> <math.h> <setjmp.h> <signal.h> <stdarg.h>
<stddef.h> <stdio.h> <stdlib.h> <string.h> <time.h>

Character Class Tests <ctype.h>

alphanumeric?			isalnum(c)
alphabetic?				isalpha(c)
control character?			iscntrl(c)
decimal digit?			isdigit(c)
printing character (not incl space)?		isgraph(c)
lower case letter?			islower(c)
printing character (incl space)?		isprint(c)
printing char except space, letter, digit?	ispunct(c)
space, formfeed, newline, cr, tab, vtab?	isspace(c)
upper case letter?			isupper(c)
hexadecimal digit?			isxdigit(c)
convert to lower case?			tolower(c)
convert to upper case?			toupper(c)
                     

 


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